It was simply fantastic, though the more worrying aspect is that now after 365 days of general play, are the themed events and special modes arguably the most enticing element? Time will tell. The Grand Soirée gave players two weeks of chaos where if players missed a day or two then a new mode could be missed entirely. Even so, maybe when Season 5 rolls round it’ll be time for a big revision but for the time being, it’ll satisfy long-term players (or someone that has clocked in around 180 hours and counting).Īpex brilliance has stemmed from both its consistency and radically different altercations via special events. The same can be said for the Battle Pass - it’s more of the same, which isn’t a bad thing after the initial season one incentives. It does what’s expected, featuring more recovery time then others, just don’t go in expecting to be blown away like prior newcomers, such as the Charge Rifle. The Sentinel bolt-action sniper rifle arrives as the new firearm, and it’s fine.
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For instance, the long corridor stretches within the apparatus provoke quick combat, as the split city offers breathing room like never before. Still, cracking open Capital City and positioning a Planet Harvester in the centre where the Fuel depot once was does make things more interesting.
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More so, increased movement is barely noticeable, while the totem takes away shield power completely meaning new strategies will need to be devised to really benefit.Īfter an extended period solely with World’s Edge, there’s been an outcry from fans to return to the original map, King’s Canyon. They all have their caveats, however.ĭisabling enemy moves is all well and good but it basically brings the characters down to equal ground, instead of giving one a momentary advantage. Moves wise, brings an interesting setup with his Tactical (Silence) shutting down any rival abilities, Passive (Stalker) increasing speed on walls and when crouched and Ultimate (Death Totem) being able to bring players back to life if killed in battle. Nothing like the happy-go-lucky Octane or oblivious Pathfinder, no the machine is out for blood and (alongside Caustic) is a straight up villain that the title craved. Revenant is a malicious brute that is only obsessed with killing.
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Additionally, it’s even sweeter when the new characters not only play well but bring a different philosophy to the game altogether.